The project form of the structure composed as basic geometric shapes that fits in each other. Objective of form is creating indirectly intuitive game perception which can be recognized by anyone. Structure has 3 units and those units are; cafe, administration office and museum. Administration office and service of cafe solved with different entrance and circulation for seperating visitor's rotation in museum. Some of the objects in museum units enlarged x1.5 of their original size for returning people to size of the world as they lived in their childhood. Museum contains 3 exhibit (old-contemporary-digital) and 1 workshop sections. Each exhibition section planned with exhibit and places that people can sit and play with toy-replicas with the purpose of individual interaction that is at the forefront with dynamic, unique experience that the museum offers. For preventing chaos in structure is created with linear circulation and workshops are located in the last section of museum. Workshops has visual interaction with park which standing near structure and water component. The idea behind the workshops are either teaching people how basic toys are made and giving them a self-made remembrance toy which will remind their toy museum experience.